libGDX
http://libgdx.badlogicgames.com/index.html
Libgdx is a Java game development framework that provides a unified API that works across all supported platforms.
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
LWJGL
http://www.lwjgl.org/#start
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem.
Slick2D
http://slick.ninjacave.com/
Slick2D is an easy to use set of tools and utilities wrapped around LWJGL OpenGL bindings to make 2D Java game development easier.
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